Pacman
Escape Room - unity | blender
Escape Room is made in a game engine. For this, i designed a private room with its own attributes and props. I made a game by using auditory and visual cues clear to the player with which to interact.
In this confined space you can navigate as a first person character and look for hints that will help you escape. In addition, the player must be able to interact with objects (for example, picking up a sword), after which they can escape from the room.